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- on mouseDown
- puppetSprite(11, 1)
- set the memberNum of sprite 11 to the number of member "W-ARCUS DOWN.PICT"
- updateStage()
- puppetSound("Squishy")
- end
-
- on mouseUp
- global rootpath
- set the memberNum of sprite 11 to the number of member "W-ARCUS UP.PICT"
- updateStage()
- puppetSprite(11, 1)
- SetReturn()
- delay(60)
- puppetSprite(11, 0)
- sound stop 1
- sound stop 2
- puppetSound(0)
- unloadMember(member "WATER DOWN.PICT", "Squishy")
- if the machineType = 256 then
- play movie rootpath & "DEMOS\ARCUS\ARCUS.Dir"
- else
- play movie rootpath & "DEMOS:ARCUS:ARCUS.Dir"
- end if
- end
-